hiya Art,
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Originally Posted by Art-J
Zapa, I don't quite get Your leaning-comparison from post #11. It doesn't matter whether one almost puts his nose in the monitor, or looks at it from the opposite side of the room - the relative size of 109 and gunsight reticle remains the same - you lean closer, the 109 gets twice bigger, but so does the reticle, just like the whole displayed image.
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i tried to deliberately not give that example with the distant plane seen through the gunsight retticle (unless i miss typed in one of my examples), and was giving the example for a plane seen from the virtual cockpit in general. eg if you pause the game and then lean closer to the screen the distant plane object will be much easier to see (which would not be the case in a real aircraft cockpit). i only stated the example with the gunsight included it to avoid somebody raising that exact issue out of context later, so lets maybe leave it aside.
Quote:
Originally Posted by Art-J
- What do You mean by "game and PC setup correctly"? Is it the one where objects in the cockpit (gunsight, gauges etc.) are displayed in "real" size?
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you could use that as an example, but it tried to avoid using an in cockpit object for the comparison to real life since it is complicated by other issues to. but you are right about the concept it also applies there but is maybe less important and a bit more tricky. its easier and more obvious to deal with trying to display the correct size of a distant aircraft on your pc monitor (with or without looking through the reticle of the gunsight), and i referred to looking at it through the gunsight reticle because that provides an indication that the reticle function works correctly ingame (which it didnt in il2-1946).
its just that for most CoD pc players both the gunsight reticle size and distant aircraft sizes are "wrong", but proportionately both are distorted in the same way so their relative relationship looks right (eg a 10m wide 109 at 100meters is correctly displayed in the reticle as being 10 cm wide, as measure by counting reticle markings), its just that on your screen it wont be 10 cm wide when you measure it after pausing the game
Quote:
Originally Posted by Art-J
If that is the case, then I'm afraid only a minority of players (the ones with single enormous screens, TV projectors or triple screen hardware) are interested in dealing with problems discussed above!
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yes that is the issue, but for people with giant screens that 109 at 100 meters might be displayed to large on such a huge display, having a huge display might now make things to big
so how can you correctly configure your personal CoD setup (be this a normal pc monitor in front of you, a multi monitor setup, or a very large single screen ) so these ingame objects are displayed in their correct sizes (1:1 as would be seen with the human eye in a similar RL viewing condition) ? this is possible in principle in CoD, just not many do it or know how to do it. this is not just important for seeing objects/aircraft correctly, but if objects are displayed the wrong sizes it also distorts your sense of speed and makes it harder to aim etc..