View Single Post
  #11  
Old 02-21-2013, 03:49 AM
Pursuivant Pursuivant is offline
Approved Member
 
Join Date: May 2010
Posts: 1,439
Default

I don't know if it's too late for 4.12, but please consider treating all airborne objects - like parachutes, V-1 rockets or barrage balloons - as aircraft. That is:

* The option of automatically indicating their identity and/or range.

* The option of padlocking them as if they were aircraft (i.e., using the F4 rather than F5 key).

* The option of viewing them using the F2 or F3 keys (if not already an option, as is the case with parachutes).

This seems trivial, but I think that aerial objects can be padlocked at greater distances than ground objects and it also affects AI attack routines.

* And, since I'm griping about padlocking, how about the option to ID padlocked ground or sea units and/or give a range to them, just like they were air units?

* Finally, how about treating V-1s as a different class of objects than just ground objects or bombs for scoring purposes? After all, Allied pilots who shot down V-1s treated them as a different class of "kills" than ground units like trucks or trains.

Last edited by Pursuivant; 02-21-2013 at 05:20 AM.
Reply With Quote