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Old 02-13-2013, 04:44 PM
dumle11 dumle11 is offline
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Join Date: May 2012
Posts: 5
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I will try it tonight, but I dont think it will help. On the same VPS, I got 4.10.1 with UC running and I still get Time overflow, even though it doesn have any missing files:
Code:
www-data@futurese:/home/gry/il410$ wine il2server
Starting SAS/UP IL-2 Server
Version 3.0.2.2 Build 11062701 (UltraPack 3 RC2 Version)

Server Type:           Ultrapack 3.x Server
RAM usage setting:     512MB
Large Address setting: true
Command line params:   /f:none /m:#UP#


IL-2 Server starting...

err:module:load_builtin_dll failed to load .so lib for builtin L"winealsa.drv":                                                                              libasound.so.2: cannot open shared object file: No such file or directory
RTS Version 2.2
Core Version 2.0
Sound: Native library (build 1.1, target - P IV) loaded.
Application tried to create a window, but no driver could be loaded.
Make sure that your X server is running and that $DISPLAY is set correctly.
Application tried to create a window, but no driver could be loaded.
Make sure that your X server is running and that $DISPLAY is set correctly.
err:ole:apartment_createwindowifneeded CreateWindow failed with error 0
IL2 FB dedicated server v4.10.1m
fixme:msvcrt:MSVCRT__sopen : pmode 0x01b6 ignored
1>mp_dotrange FRIENDLY DOT 6.000 COLOR 6.000 RANGE 6.000 TYPE 6.000 ID 6.000 NAM                                                                             E 6.000
1>mp_dotrange FOE DOT 6.000 COLOR 6.000 RANGE 6.000 TYPE 6.000 ID 6.000 NAME 6.0                                                                             00
1>difficulty SeparateEStart    1
1>difficulty ComplexEManagement1
  SeparateEStart    1
  ComplexEManagement0
  EngineOverheat    1
  TorqueGyroEffects 1
  FlutterEffect     1
  WindTurbulence    1
  StallsSpins       1
  Vulnerability     1
  BlackoutsRedouts  1
  RealisticGunnery  1
  LimitedAmmo       1
  LimitedFuel       1
  CockpitAlwaysOn   0
  NoOutsideViews    0
  HeadShake         1
  NoIcons           0
  NoPadlock         0
  Clouds            1
  NoInstantSuccess  0
  TakeoffLanding    1
  RealisticLandings 1
  NoMapIcons        0
  NoMinimapPath     0
  NoSpeedBar        0
  Reliability                                   0
  GLimits                                       0
  RealisticPilotVulnerability   0
  RealisticNavigationInstruments 0
  NoPlayerIcon                                  0
  NoFogOfWarIcons                       0
1>difficulty EngineOverheat    0
1>difficulty TorqueGyroEffects 1
1>difficulty FlutterEffect     1
1>difficulty WindTurbulence    1
1>difficulty StallsSpins       1
1>difficulty Vulnerability     1
1>difficulty BlackoutsRedouts  1
1>difficulty RealisticGunnery  1
1>difficulty LimitedAmmo       0
1>difficulty LimitedFuel       1
1>difficulty CockpitAlwaysOn   0
1>difficulty NoOutsideViews    0
1>difficulty HeadShake         1
1>difficulty NoIcons           0
1>difficulty NoPadlock         0
1>difficulty Clouds            0
1>difficulty NoInstantSuccess  1
1>difficulty TakeoffLanding    1
1>difficulty RealisticLandings 1
1>difficulty NoMapIcons        0
1>difficulty NoMinimapPath     0
1>difficulty NoSpeedBar        0
1>difficulty Reliability       0
1>difficulty GLimits           0
1>difficulty RealisticPilotVulnerability   0
1>difficulty RealisticNavigationInstruments 0
1>difficulty NoPlayerIcon      0
1>difficulty NoFogOfWarIcons   0
1>mission LOAD net/dogfight/moje/zadyma.mis BEGIN
Loading mission net/dogfight/moje/zadyma.mis...
Load bridges
Load static objects
##### House without collision (3do/Buildings/Port/BaseSegment/live.sim)
##### House without collision (3do/Buildings/Port/Floor/live.sim)
Mission: net/dogfight/moje/zadyma.mis is Playing
38>Time overflow (148): tickLen 300
Time overflow (201): tickLen 276
Time overflow (223): tickLen 53
Time overflow (246): tickLen 146
Time overflow (275): tickLen 54
Time overflow (377): tickLen 38
Time overflow (399): tickLen 57
Time overflow (445): tickLen 92
Time overflow (712): tickLen 41
Time overflow (746): tickLen 38
Time overflow (861): tickLen 35
Time overflow (934): tickLen 254
Time overflow (961): tickLen 33
Time overflow (999): tickLen 47
Time overflow (1112): tickLen 88
Time overflow (1150): tickLen 69
Time overflow (1193): tickLen 48
Time overflow (1467): tickLen 49
Time overflow (1676): tickLen 279
Time overflow (1783): tickLen 33
Time overflow (1830): tickLen 47
Time overflow (1938): tickLen 74
Time overflow (2025): tickLen 35
Time overflow (2072): tickLen 33
Time overflow (2121): tickLen 73
Time overflow (2143): tickLen 54
Time overflow (2183): tickLen 42
// EDIT: FIXED
CPU was used in 100% by glitchy java.

Last edited by dumle11; 02-13-2013 at 05:14 PM.
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