Okay, I'm continuing to playtest and fix bugs as I find them.
Once again I'll work on a list and update it periodically and then release an update in a week or two depending on how many bugs I fix and their severity.
I've found a new bug with respect to how I attempt to compute the enemy hero's attack and defense (there is no "normal" way to do this in the game) and it is possible to get values less than 0 which could possibly cause division by zero errors (in which case an attack will one shot a stack no matter how large they are).
I'll provide this fix in a future update, but here is the current fix list for V2013-02-10.1:
Version: Beta 2013-MM-DD
- *.LUA
- ARENA.LUA
- Fixed error with computing of enemy hero attack / defense could be less than 0
- Fixed error with Arena Spells check for Demon / Dragon Slayer (thanks Windows 8!)
That's it! Just a couple of bugs so far, but I'm sure more are just around the corner...
/C\/C\