SweetFX has several SMAA 'presets' you can use; Low, Medium, High and Ultra.
The numbers for the Ultra preset are -
#define SMAA_THRESHOLD 0.05
#define SMAA_MAX_SEARCH_STEPS 32
#define SMAA_MAX_SEARCH_STEPS_DIAG 16
#define SMAA_CORNER_ROUNDING 25
The numbers for the Low preset are -
#define SMAA_THRESHOLD 0.15
#define SMAA_MAX_SEARCH_STEPS 4
#define SMAA_MAX_SEARCH_STEPS_DIAG 0
#define SMAA_CORNER_ROUNDING 100
The 'Neutral6' SweetFX settings that I've been suggesting people try out use the Ultra SMAA numbers btw. I tried upping the numbers even further for stronger anti-aliasing but it didn't make any difference I could see.
In Cliffs Of Dover, I doubt you'd see any difference between any of the presets under real-world regular game-playing conditions. It's hard to see the effect of the SMAA at all a lot of the time.
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