Thread: Bugs Thread
View Single Post
  #1044  
Old 02-02-2013, 03:16 AM
camelotcrusade's Avatar
camelotcrusade camelotcrusade is offline
Approved Member
 
Join Date: Apr 2009
Location: San Francisco, CA
Posts: 448
Default

Updated. A lot of the new bugs that were fixed weren't on the original list, so I only had to change a few things. Let me know if I missed anything.

I wasn't sure how crafting has changed (sounds ominous!) so I don't know whether they still require levels of artificer and if so, whether or not the scrolls tell you what level you need (they didn't before and it was on our list).

I am very curious if any of the many hang-ups introduced in patched savegames are fixed. Let me know if you guys see anything clear up. Going to test Poison Cloud right now and report back with an edit.

Edit: I have fixed the Poison Cloud issue. Apparently I had downloaded and installed "mod_wn131_interface.kfs" a while back so I could see previews of the spell upgrades. Well, inside that folder are a bunch of other .lua files have that since been modded and caused conflicts. If you have that mod I suggest you delete it until there is an update. So, if you are getting hangups with spells (Poison Cloud, Rune Chain, possibly others) hunt to see if you have this in your sessions or sessions/mods folder.

Last edited by camelotcrusade; 02-02-2013 at 03:56 AM.
Reply With Quote