Quote:
Originally Posted by Fenice_1965
+1 Icefire.
Mds features worked correctly from the beginning. In Skies of Valor we had better results with ships than planes. Planes have an higher tendency to introduce lag. A lot has changed Imho with Increased computer power. In our experience those having higher lag were people with slower computers.
Maps that seemed laggy two years ago (410) now are considered smooth by most if not all players, even if left untouched. This is because players have changed their rigs.
With ships we've been able to reproduce the real numbers of Operation Vigorous (about 60) with no problems. Only a certain spacing of ships, care of AAA, and distance from coast tweaking needed.
+1 also on Hsfx bugs at spawn points with stock server. We had same issues.
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Absolutely! We've found similar where most maps are now accessible. Do you guys have any maps that use NW Germany? We find that it's still not something we can use because despite the smaller size there are just too many objects on the map and players get stuttering and lag. Even my rig (Core i7, 4GB ram, etc.) has trouble online... it's likely the server causing the stutters but any scenario with that map is a problem.
Ships and vehicle convoys are no problem. Heavy bombers are more problematic while single engine fighters are ok in small numbers.