Okay, I've been continuing to playtest and have started to accumulate a list of errors that I need to fix:
Quote:
Originally Posted by MattCaspermeyer
[*]DEVATRON.ATOM - set the isenemy flag to true such that ranged units cannot use their ranged ability when adjacent to an Ice Thorn
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Looks like I didn't test this out - setting this flag makes them *your* enemy, not the AI's. So, for example, Zerock's Quake destroys all your Ice Thorns.
I've also been experimenting more with the containers and I've changed the code to use a different randomizer as I think the one I was using wasn't totally random.
Here is the list of changes for an upcoming release:
Version: Beta 2013-MM-DD
- *.ATOM
- DEVATRON.ATOM - reverted to previous version until I figure out how to make it prevent ranged troops from attacking when adjacent to it
- *.LNG
- EN(G)_CHAT_0170292983_0979371428.LNG - fixed minor grammar error
- EN(G)_WIVES.LNG - added baby macro to end of wives for showing victories to next birth
- TEMPLATES.LNG - added new baby template
- *.LUA
- ARENA.LUA
- Fixed error of your unit Critical Hit not being affected by Morale changed during long combats
- ITEM_HINT.LUA
- Added capability to display number of wins before your wife's next baby
- ITEM_USE.LUA
- Updated "objuse_spawn_troop" to use different code than the built-in code to randomize the units per the percentages listed
- SPELLS.LUA
- Fixed error where Battle Cry was not affecting your unit's Critical Hit positively
- SPIRIT_THEROCK.LUA
- ***BUG*** Fixed sequence of damage timeshift (thanks Windows 8!)
- TEXT_GEN.LUA
- Fixed error with display of your unit's Critical Hit using hero's Defense instead of Attack for bonus
- UNIT_FEATURES.LUA
- Fixed error with Bone Dragon's Dread not dropping your unit's Critical Hit due to the Morale decrease
- *.TXT
- GERDA_BABIES.TXT - fixed missing count on sp_duration_stone_skin for Labetha (thanks Windows 8!)
- NEOKA_BABIES.TXT - fixed missing count on sp_duration_ice_serpent for Alagar (thanks Windows 8!)
- RINA_BABIES.TXT - fixed missing count on sp_duration_stone_skin for Xsi (thanks Windows 8!)
Okay, that's it for now, I'll update as I find more and please let me know if you find other issues...
Thanks again for trying out my mod and I hope you're enjoying it as much as I enjoyed creating it!
/C\/C\