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Originally Posted by Fatt_Shade
You said `mage easy` is this easy difficulty, or easy mage game meaning it`s interesting and easy ? And some mod using, or plain vanilla Cw campaign ?
Nice lineup, and great luck with available units. As for suggestion : drop all but 1 archmage, and save 1 green dragon. You dont deal much dmg with those units, but having only 1 is same as having 100 for magic shield , telekinesis/dragon pull on traps. And having only 1 of those units mean you get more pet dragon exp because you dont lead full lds army.
If you want to try another mega mage play, check this tread, posts #36 and #60 http://forum.1cpublishing.eu/showthr...9361&highlight
Good luck, have fun in this playthrough 
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Mage on easy difficulty and no mods used
I am still new to this game but what you are suggesting is level 3 traps, 1 archmage, 1 green dragon, 73 inquisitors, 35 demonologists, 49 polar bears ?
Thank you for the link, that looks like its gonna be my second playtrough game