Quote:
Originally Posted by =FPS=Salsero
The current maps, either in-briefing and in-flight are next to useless for the level bomber, especially in the crosswind. We even do not have the marker bombs to check the aiming, whereas they were in use in WW2.
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Good suggestions. There are a lot of gaps in IL2's simulation of level bombing operations. After all, it was never envisioned as a high altitude level bombing simulator!
Winds blowing at different speeds at different altitudes have yet to be modeled in the game. In particular, you don't have the effects of the Jet Stream modeled at stratospheric altitudes. That was a big problem, especially for some U.S. heavy bombing operations.
Also, while IL2 does a good job modeling cluster bombs and similar explosive submunitions, it doesn't do such a great job with smoke bombs, flares or incendiaries. Likewise, there's no provision to ignite flammable objects, such as wooden buildings, so incendiary munitions are a moot point.
And, as you said, a number of targeting aids used for level bombing aren't readily available in the game.
The problem is that doing any of these changes right - so that when you drop an incendiary bomb on a building it actually starts a fire which spreads - requires a massive amount of work, almost turning IL2 into a different simulation.