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Old 01-17-2013, 07:43 AM
Gregpapa Gregpapa is offline
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Join Date: Jan 2013
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For the spirit textures I've managed to create a whole new casket menu witch is just for the reaper. It's not perfect so far but does the job.
I haven't checked the dds files but thanks for the revelation, I surely will!

Yes, the Legend - AP fusion works very well at the moment, but unfortunately the legend's maps minimaps (not radars) are not working yet. But I've got already a few ideas about that issue, I just haven't got the time to test them yet.

For the Reaper I've checked the legend lua files just like Ap's but they are almost the same. I've tried to make the reaper as pet but it's graphics became buggy. Mainly because even if I modify the pet.atom file its first two used models/tx packs are the pet's. If I try to change the reaper files to be first in line the game crashes. It is possible as well that it was because the pet is a pawn and the reaper is a spirit. I've tried lot of solutions out there but they've been no luck...
So... I changed back to the Rage Box solution. The experience system is still a mistery for me. I've tried to use pet_after_hit function and to alter the spirit one. But because even in the editor it's xp+ function doesn't work I think it might be hardcoded. So what I did so far...
I've replaced zerock, lina and sleem so they became all reaper. With that solution I have created 3 upgrades for each reaper skill. So I can upgrade the reaper skills via the editor with it's "hack_rageuser" command. It's not quite the same but I think it does the job. And not mentioning that the Reaper can't get any xp or lvl but it's skills and upgrades working 100% fine.

Even modding the .ui files are not as easy as it sound coz coordinating texts, pictures and buttons needs a lot of testing. It would be just fine but lot of hints, btn's etc. use rus_xyz.lng files which aren't located inside the game folders or accessable files... And if I try to add other files for them the use the .ui file just can't locate it.

Do you think that this solution for the reaper is disappointing?
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