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Old 01-07-2013, 03:52 PM
1984 1984 is offline
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Quote:
Originally Posted by Pursuivant View Post
Are there currently G limits or speed limits on maneuvering with ordinance or dropping stores?

Could these limits be incorporated into the game?
this already have in game...

i not flew very much, especially, in 4.11, but remember something like this...

and this is one of reasons why i want - that historically justified and correctly - only 50 kg of bombs, in total, for jabo as "hunters", 2 fab-100=200 kg and this is really weight and bigger air resistance, and with only 50 kgs you can try to fight and, for example, real la-7 in good condition with this ammo load had around 590-600 kph at sl (forsazh) what similar or better than any mass serial german fighter'45 with piston engine, if i'm not mistaken...

other reason, ao-25 it's авиационная осколочная bomb, so, i think this bomb better than fab-100 against crews, cars, planes etc (look on attached photo from summer'41 or it's like effect of mortar bomb against infantry, what, sometimes, better than even 105mm), which are, i think, main target for "light" fighters without rockets or really big bombs, but with ao-25, some types of fab-50 etc...


and by the way, if we about all these things, maybe, DT wants do in future something like crews and suppression of crew of AA guns, what, i think, after reading of many books, sometimes main effect after attacks on AA machineguns and guns...

and maybe, it's fisrt step to infantry in game... or to cartage... i mean horses and cart, of course, without any animation of murder and blood... or to, as targets, machine gun nests, position of observers at front line, mortar battery etc etc etc, all these real examples from real sources (if i'm not mistaken, something have in game now)... to soviet analogs of german sd-2/sb-xxx... etc...

well, attached some pics after simple search (sorry for last photo), and my theory, il-2 and even il-10 were armed with shkas+cannons and not 4 x shvak, etc, partly because main targets of attack plane it's "soft" targets and suppression = 2 shkas with 1500 bullets and high rate of fire, and powerful vya-23 for cars etc...

just maybe not all here know what - "те кто хочет переключать тумблеры или расстреливать пехоту не наша аудитория." (c) loft - so, if not DT and in this game, we will wait real war VERY long time...


and my other wish - in addition to infantry, suppression of crew etc - more AA guns in game, especially, light german 7.92 mm and 13.2 mm aa machine guns (i read lot of references about firing of mashine guns, when il-2 attacked german airfields in 43, here)...

for example, now we have 12.7 mm DSHK and m-4 (USSR), m-2 (US), something more?, lot of variuos 20-25-37-40 mm aa guns, even mobile, but i can't remember any german machine guns, only funny sd kfz 251...


Quote:
I was reading a WW2-era pilot manual (for the Hawker Typhoon) the other day and it had specific limits on the speed at which the plane could safely drop its drop tanks and the sort of maneuvers you could perform while carrying rockets or bombs.

In particular, it seems that sudden lateral movements make ordinance fall off the plane.
it's have in fw 190a-8 manual too, for example, well, and what DT did, apparently, in 4.10 for many or all planes...
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