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Old 01-05-2013, 12:04 AM
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TheGrunch TheGrunch is offline
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Join Date: Oct 2009
Location: United Kingdom
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I would suggest that the reason development teams often don't go to open testing is that it is not really very valuable for game development, because being a player is not being a tester:
  • Most players do not test bugs in a methodical manner
  • Most players do not provide bug reports in a structured manner
  • Many players do not understand what an "alpha" or "beta" version is and are quite happy to write huge rant-posts about the beta version they just downloaded because their friend told them to
  • Or in our context, about how DT have porked their favourite ride deliberately

As a result, even confirming bug reports takes far more time than with dedicated testers because players will not necessarily check basic facts such as whether they can reproduce a bug, or even note down the specific conditions in which they experienced a bug. It's not really worth it just to satisfy players' desire to get a new version early.

Last edited by TheGrunch; 01-05-2013 at 12:07 AM.
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