Zapatista said:
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just compare the ground textures in RoF and the lack of detail, and the fact it cant handle high object count or high level scenery detail
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This is silly. Any decent rendering engine is scaleable (and modular to some extent). The devs optimise rendering routines according to preferred frame-rates and current hardware. These can and do change.
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and they wont even try, all they will now do is create a few ww2 era planes and insert it into the old bland RoF world and sell the new aircraft to you one at a time
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This is Chivas-style prediction, but instead of rose-tinted never-never you have woe-is-me. Wait to see what happens before you condemn it. If it is no good, condemn it to your heart's content.
This was the plague that infested Clod - seeing things for what one wished them to be, and not what they were/are (a fraction of the intended article, with some highly polished chrome bits glued-on to an ailing skeleton).