As I've been playing the new beta, I've noticed some bugs that I'll be working on fixing in the near future:
- Diplomacy is meant to give +1 Morale to Humans, Dwarves, and Elves at Level 1; +1 Morale to Neutrals and Orcs at Level 2; and +1 Morale to Demons at Level 3. Unfortunately, I have an error in which it adds an additional +1 Morale to Humans, Dwarves, and Elves at Level 2 and an additional +1 Morale to Humans, Dwarves, Elves, Neutrals, and Orcs at Level 3. So Humans, Dwarves, and Elves end up getting +3 Morale and Neutrals and Orcs +2 Morale at Diplomacy Level 3. This was not the intent and so I've already made the fix to MORALE.TXT and will be providing it in the next update.
- Spiders will use their web on Ents even though they've become rooted (no sense in wasting their web since the Ents can't move anyway). I'll need to update the logic in ARENA.LUA to fix this issue.
- When using the Thorn's / Thorn Warrior's Gift of Life, I did not account for the possibility of having a stack divided and so the hint will not display properly that you could actually being going over the maximum leadership. I'll have to fix the hint to account for this - this is in COMBAT_LOG.LUA.
Here are some potential improvements that I may also be working on in the near future:
- I'll most likely be increasing the Max Leadership Reduction Limit from 50 to 75% in CONFIG.TXT.
- I may change the Max Leadership Reduction code such that it runs every time you level up so that you don't have to restart your game for it to take affect. This is in LOGIC_HERO.LUA.
- Various Spirit abilities do not show damage when you use them: 1) Rage Drain, 2) Evil Shoal, and 3) The new change to Ice Thorns. There seems to be a limitation on showing the damage hints with TL, but I'll see if there is a way to show the damage hint properly for these abilities.
Okay, I think that's about it - if anyone has any issues or problems, please let me know - thanks!
/C\/C\