This whole idea of giving absurd crit% should be removed. With absolute rage, and high crit% it`s like you lead 2 times larger army. It`s ridiculous.
Why give leadership cap, if you can build hero so he hve effective x2 larger army in battles. All of it is to much. Crit hit is interesting when you hope for it to proc, not have 100% for it. It`s not CRITICAL hit then, it become NORMAL. Just my thought, but crit for hit/rage/spell should be 30% max possible with best build available otherwise it`s not roleplay building your hero, but simple getting couple of items