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Originally Posted by JG14_Josf
What tests?
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The tests you said were
easy to do, i.e.
Quote:
Originally Posted by JG14_Josf
There are easy to perform tests that can be done in the game so as to avoid having to rely on any other opinion
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and
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Originally Posted by JG14_Josf
There are easy ways to test these things, and remove all inaccurate opinions.
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You claim these tests are easy to do..
So it is safe to assume that you have done them..
Yet you refuse to post your data from these test let alone your analysis of these tests..
Thus all you do do is contine to post your 'opinions' of how the Spit and 109 are or are not simulated correctly.
The very thing you condem others of doing!
Providing basless opinions!
Odd to say the least that you would think no one would notice that
Quote:
Originally Posted by JG14_Josf
If two players use the game in an on-line session and they fly side by side, one in a Spitfire and one in a 109, and then both players fly side by side in level flight, and at once both players dive their planes, then both players switch planes, repeat the test, then repeat the test, then repeat the test,
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Your making it harder than it needs to be..
You don't need two people online.. All you need is one person offline making use of one of the many C# script files to log your data during your test. In essance the C# script file is anagolas to an instruemted aircraft (see sig) that collects all the pertanat data you will need for analysis post test. And it also provides the ability to display a HUD that can focus on any instrument values you desire. For example in a dive test you can have the pitch value displayed such that you don't have to try and read the guage during flight. This data collection is a must if you wish to ploat the Ps curves from a level acceleration test.
Here is a link to one of the C# script examples
http://forum.1cpublishing.eu/showthread.php?t=27552
If you need any help feel free to PM me.