Balancing suggestions for Runemage
This OP issue with these units is mainly do to infinite phantom images. One suggestion would be to make it usable once and for every 20 mind runes get 1 more turn make 40 mind runes maximum. Maybe lower the percentage created as well. Of course it needs to be independent of the rune replenish option the rune Mage has for this to be possible. I'm sure you guys could come up with something better. This is just a start. Hopefully the devs can incorporate something in next patch. I just stop using them altogether. I was using two stacks of them with paladins and horseman.
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