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Old 12-01-2012, 11:21 AM
ckdamascus ckdamascus is offline
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Quote:
Originally Posted by camelotcrusade View Post
Hey, thanks for this. I've been getting tired by all the bugs coming in with no patches. So an documented change to pygmy was that buff, but it's still lowering to 1hp, right?

Updated all the fixed bugs you reported. For the new bugs, I would like some more information. Here are some tentative entries I'm hoping you can help me tweak. I don't have black dragons so I don't know what I'm talking about so you'll see where I made something up. Anyway:

Valhalla's Messenger not increasing viking damage: This award says it increases viking damage by X, but it appears to have no effect on berserkers or warrior maidens. It may also have no effet on other viking units (unconfirmed).
Friendly Fire damage seems excessive: When your units are hit by friendly fire (for example Red dragon flame trail) they take more damange than expected. Are unit and/or hero resistances being ignored? As an example, a black dragon hit by flame trail should be nearly immune to fire, but it takes normal damage.

I'll add the field obstacles thing as I get that one, and I amended my avenging angel entry to cover the rare cases where you face it on an enemy. Phew!
Pygmy, yes. It got stronger, but it wasn't supposed to drop it to 1 HP. ftww did a patch for it.

About Avenging Angel, sorry I didn't make it clear. The avenging angel duration DOES go away if you strike at them with a unit directly (and the angel strikes back). The problem was if I cast a spell on them, it wouldn't go away (nor should it, since there is NO ONE to avenge) but it was still reducing damage to 1. It is all moot though since I already patched it. It was just a really bad side effect that it made you virtually immune to all damage such as rage spells and such and it wouldn't tick away because avenging angel was NEVER supposed to help you take less damage. e.g. I could cast Guridda's rage, and it would do 1 damage to them, but they'd still have duration 4 left on it. Because you can't avenge a rage skill nor a flame arrow. But again, all fixed with the patch.

The patch also fixes favorite of the gods because as I assumed, they were linked.

Valhalla was someone else's bug but that's what I read it as.

Friendly fire only seems to do more damage during a critical hit. Normal hits seem to be affected by resistances. (they might take 20 dmg), but if I get "unlucky" and crit them, they might take 300-400 damage (in some cases, 930 damage).
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