Quote:
Originally Posted by Nirual
Unfortunately the way some of the game's coding works having to start a fresh game for some changes to apply is quite understandable. And a patch failing to fix a problem isnt entirely unheard of either.
that said, this game was obviously rushed out without any serious testing and so were the patches. Even the patchnotes seem rushed. I would've liked to know what they found to be wrong with all those spells they "corrected".
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Concur.
Seems like Plague has been reworked significantly in text and such.
Oil Mist as well (but unclear how, but the code is different and that is probably the cause of the slowdown due to logic calculations... but calculating for what?!?)
Pygmy was buffed (ftww's fix works quite well for it).
Avenging angel... they clearly had some intention to buff it (not sure how or why). And we saw the result of that partial commitment to whatever buff.
I see WHY you have to restart the game. Annoying though. Very annoying.
That said, I did a speedy debug/test run with pure build 6249 start to build 6249 finish.
A New Star is Born -- you can break this quest if you kill the orc in the citadel before gettign the mission. The game does try to alleviate it, but the dialog when you talk to Knuld never shows up and you can never get the dress.
Conversely, if you do NOT prematurely kill the orc, it works fine!
Spellbook bug with Eric STILL occurs, but I wonder if it is because I "learned" a new spell during the fight or if it is because I used minimum allies. Unclear for now.
I did a super speedy bullcrap run, bypassing everything. But, I have save points in a lot of key areas, so if anyone wants to know if a mission is bugged in build 6249 with a FRESH game, let me know and I will try to test for you.