Quote:
Originally Posted by Rork
A few bugs fixed, a lot more introduced, some fixes will not show up in your current game, meaning a restart - not normal. I expect a patch to:
1. work as a whole, not "just some parts";
2. let me get on with the game, not force me to restart (even if it's only for minor details, which a quest is not imho).
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Unfortunately the way some of the game's coding works having to start a fresh game for some changes to apply is quite understandable. And a patch failing to fix a problem isnt entirely unheard of either.
that said, this game was obviously rushed out without any serious testing and so were the patches. Even the patchnotes seem rushed. I would've liked to know what they found to be wrong with all those spells they "corrected".