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Old 11-29-2012, 04:28 PM
Rork Rork is offline
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Quote:
Originally Posted by ckdamascus
~45000 leadership. Unless you were near end game, you can't shackle them and that isn't a good way to stop them.
Actually I think it's the best way to stop them (or any other units with pesky ranged magical abilites), because they just become regular units, but that's not important .

Quote:
Originally Posted by ckdamascus
Clever use of trap and ensuring you don't show your BACK to them is the right way to do it. Or show your back and throw trap. The unit's actual facing is what determines vulnerability to backstab.
You probably don't know the assassin that well. He has 2 skills. Backstab and Murder. Backstab requires the back to be facing. Murder does NOT. If he uses Murder to kill a unit, he reloads Backstab for free and can stab again.
Let me make it as clear as possible (too bad I have no screenshot for this).
I did not move my units, just kept them on the starting hexes, so no back was facing at any moment. The actual backstab came from the right front hex of the unmoved unit. Also, the battle went on like this: 1st turn, my army waited, spells and rage rained down, assassins moved; 2nd turn, my army waited, used some more spells and rage, assassins used backstab on the center unmoved unit.
At no point did the assassins used murder, as they were in no contact with any of my units and certainly no kill was involved. Trust me, I do know the assassins quite well .

Quote:
Originally Posted by ckdamascus
Double fights are good for XP but it was fixed in 6249.
Double fights like this are shit (obviously a bug not present in the other games), something like a cheat.

Quote:
Originally Posted by ckdamascus
You aren't even on the latest patch. Latest patch is build 6249, but it has a lot of new problems it introduces. Are you not on steam?
Whatever fixes I can do via file editing or console are more useful than any patch, at least for now, so I'm only playing offline. I would've stopped playing had not I advanced so much in the game, but since patching renders previous saves useless, I decided to try to finish like this. Not a Steam fan, I only use Steam when there's no way around it.

Finally moved past Loki, but I'm not sure if I did what you said, since Enter apparently didn't work (there was a new title involved and then the achievement). I ended up moving mouse pointer on the OK button and pressing Enter repeatedly (yes, I know, not exactly a dignified sight). What I did change in the fight was to move my units on the up and down lateral rows (where Loki's firebreath doesn't reach) and kept them there, except the damage-dealing Dragons, for the duration of the fight. That meant the hexes affected by the the fire didn't activate - maybe it also helped. Anyway, five Death Stars later it was solved with minimal losses. Still, game-breaking bug there, so good luck circumventing it.

Another, well, not bug, but definitely a mistake: Dragon Slayer's Sword doesn't mention in its description that it's part of the Dragon Hunter Set.

Last edited by Rork; 11-29-2012 at 04:35 PM.
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