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Old 11-24-2012, 01:24 PM
superbee15 superbee15 is offline
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Join Date: Apr 2011
Location: Qld Australia
Posts: 13
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Salmo/Kodiak

Been working with AP on this. Tonight I built Training Mission to same concept as AP. i.e. Truck (enemy) beside airfield and on it's 50% destruction, I spawn some He111's.

I combined scipt for Triggers covered by Kodiak in this thread with other script to get rid of used planes.

To check working I placed 2 Spits in mission with target to destroy truck. They do and I get successful spawn of He111's.

However, as soon as I remove Spits from mission and take out the truck myself there are no He111's spawned. I tied this twice to confirm.

Script and also mission file (with Spits still in) attached.

We appreaciate any help.

Regards
Attached Files
File Type: txt Mulitiplayer Test Flight 1.txt (1.7 KB, 1 views)
File Type: txt Mulitiplayer Test Flight 1 Script.txt (1.7 KB, 1 views)

Last edited by superbee15; 11-24-2012 at 01:28 PM.
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