Quote:
Originally Posted by Roblex
Thankyou. I understand now. I will put the ball ammo back in, at least in part, but will stick with DW because I don't like having tracers announce my poor gunnery attempts before I can do some damage
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+1
I can't add to Robo's thorough answer, I can only say "Yep!" But like yourself I've opted to take out the white incendiary tracer -- my 109 opponents react VERY quickly to tracers flying by them. DeWilde is not as effective, but I keep some in the belt with Ball #7 because they help confirm when you'r on target. Having no tracer usually buys me an extra second or two to adjust my aim before the enemy flips away.