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Old 11-19-2012, 08:52 PM
Fatt_Shade Fatt_Shade is offline
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Join Date: Nov 2010
Location: Serbia
Posts: 837
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Well my idea was to make classes a bit more different in skill build, and so gameplay vise make player to plan more comparing to original WotN settings.
I made each class have 4 unique skills (instead 2 as it is now), and those class skills have 5lvls (due to Csimbys idea for extended skill lvlup, only i didnt like all skill have 5lvls).
So each class will have bigger difference in late game ; no more double rage skill/trun for paladin/mage, only paladin will have Jarl skil and so biggest army, mage will have cheapest spell upgrades and other classes will have to decide what spells to upgrade and not waste crystals for nothing ... And some other little changes.

As said above, I made this change to first version of game, so I`m not sure if there might be problems with new patch version. But if any1 want to try and reply with impressions and suggestions I`ll try to make it functional for use.
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