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Old 11-15-2012, 09:36 AM
Ataros Ataros is offline
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Join Date: Jun 2010
Location: USSR
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Most of terrain is out of view anyway because fog of war is covering horizon to save FPS. It was easy to make similar 'optimization' in CloD btw but Oleg probably could not except such a trade-off because he was making a simulator, not an MMO game. MMO game must run well on very weak PCs. A sim must simulate realistic visibility distance.
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