Quote:
Originally Posted by Pursuivant
1) Mission builders should have the ability to control - or override - landing behavior. That allows for "ambush" scenarios or situations where a particular plane must land, or to allow planes to divert to a specific airfield. It could also set up situations where one section of planes lands while another section engages the enemy.
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Planes set to low fuel (EG 2% or so) should show the "land under any circumstances" behaviour. So Pursuivants demands could be archieved and simultanuously they dont loiter around until crash when you wait near the runway to start your Mission. I tried this on several occasions at the start of a mission, but you need a large airfield to force land AI planes. Otherwise they crash when at least ran out fuel.