Quote:
Originally Posted by namad
loki's touch has a limit of ~80% of the leadership of your stack so if you're facing off against a lot of strong/very strong/deadly enemies it'll be almost useless (like if you're doing a mage impossible playthrough) although on a skald-normal playthrough I can imagine it being the best ability in the game! (the ai is borked and basically treats the rabid unit as if it's hypnotized and wastes all of it's turns attacking it all out like a fool)
compare to some of the weaker elf abilities working on 150% leadership, or infinite leadership and it seems a bit stronger even if the effects are weak (1 turn of fighting, or a few turns of sleep) then engineer's blind is infinite leadership and aoe!
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True, on Impossible it would probably be close to useless. But on my first Normal playthrough it was magnificent, precisely because the rabid stack becomes the top priority for the AI.
As for the elf CC abilities, AFAIK they don't work on undead (charm, sleep etc.) that's why elves suck at fighting the horde (also ranged attacks are weak against skeleton archers and ghosts and poison damage is weak on all undead). And I've never tried the engineer, does blinding work on undead?