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Old 11-09-2012, 07:47 AM
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Zechnophobe Zechnophobe is offline
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Quote:
Originally Posted by tiberiu View Post
1) Soothsayer Elemental Shield did not work for me after some Goblin Catapult sent them on fire. Every turn when they were burning the combat log said that my soothsayers increase their fire resistance and decrease their cold resistance but this didn't happen.

2) Something is weird with Rage ability Lord of the North. I have this ability to deal 800-1300 damage. I casted at the start of battle with some undead. Here's what damage I dealt with it.

Skeletons suffer 1600 damage.
Decaying Zombies suffer 689 damage.
Black Knights suffer 686 damage.
Skeleton Archers suffer 2290 damage.
Decaying Zombies suffer 1770 damage.

Is there an explanation for this? As you can see there were 2 zombie stacks and they took completly different damage. 1 took LOWER damage then the minimum rage ability (800) and another took MORE then the maximum. NOte: I do not have ability to crit with rage skills.
Oh, good call. I've been meaning to update the tip on this one for a while. I guess I'll do it in 0.1.3 since I just did 0.1.2.

This ability does two things interestingly:

1) It deals damage based on the defense of the target. So it deals MORE damage to low defense targets, and LESS to high defense ones.

2) The shards it shoots out may hit the same unit twice. This is why the 'number of shards' upgrade have an effect. Notice the damage ranged when you are targeting with it!

Interestingly enough, it deals more damage to low defense targets, but you cannot increase Olafs ATTACK score to deal even more. Sorta surprises me since that seemed the obvious mechanic for it.
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