Quote:
Originally Posted by sethmage
From the moment I saw the topic I knew this will drag along quite nicely, but overall you guys have to admit the moderators are pretty laid back here: people justifying pirating the game on the official forum, luck of respect for fellow player/poster, … yeah the more things change the more stay the same.
So let me put 2 cents here: I chose to buy the game and after hard day at work I will chose to go no-loss on impossible (well I will try it  ) and I don’t give a damn what everybody else is thinking. Everybody is entitled to their opinions; there is a matter how you come across with it.
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Yea, I get you. But what's wrong with justifying piracy anyway? You have to test your car before you buy it, right? Just to make sure it works, that it... it doesn't have, you know.. bugs.
As for the lack of respect. Everybody gets as much respect as they deserve.
I tried to do no-loss too, but the Necromancer nearly killed all my units, which was a happy encounter for me.
What I argued here was something different then what most understood - and I am responsible for what I write, not for what the less intelectually inclined understand. For the 1000th time, it is perfectly OK for the player of the game to TRY to not lose any units. The fact that the Game lets him be successful in this is the problem. A problem of difficulty. What is the point of calling a difficulty "Impossible", if it can be done without ever losing even a single unit the whole game? The problem is that this is hugely boring for anybody who wants a true, real, hard challange. Being able to do no-loss whole game just proves the game is extremely easy. Absurdly easy - not to mention they give you infinite money, infinite xp, infinite crystals and runes.