yeah the way game engine destroys landed planes then counts them as 'shot down' is 'more than slightly annoying'.
One goal I have for further scripting is to "keep score" in a way that gets round this but that might take a while

For now we just have to turn a 'Nelsonian Eye' to some of the problems and enjoy the good bits
This is designed to be demanding but the story allows it to be 'fairly' enemy free for the early missions, hopefully this fives some 'training time' without being too boring.
Glad you are enjoying it