I haven't bought the game yet, played the game of a friend, but I noticed many text bugs and some of the descriptions are really twisted and not well written.
1. Even in the first dialogue with the king you say "I want to be the new kind".
2. No icon in units window for Absolute Rage, only a counter and a description.
3. Icy Rage says "Enables the hero to invest his Rage skills with the furious icy breath of the north.", maybe "invest" should be "enchant" or "enhance"?
4. Quick Draw speaks of Archer bonus, but all units that have ranged attack are described as Shooters.
5. Sense Weakness I and II, the parameter in skills.lua is +3%, +5% but the program code is +5%, +5%. Furthermore the enemy penalty for critical is programmed as 3%, -5%, 7% which does not work as intended.
6. Favorite of the Gods has the most tedious and clumsy description, which has to be totally re-written.
7. Persuasion - the same. Persuasion I could be "Negates the -1 morale penalty", Persuasion II "Reduces the morale penalty by 1" and Persuasion III "Negates all morale penalty"
8. Artifactor - should be Artificer.
9. Soothsayer - "After his dedication, a Soothsayer fully reveals his magic potential." needs to be re-written, no one says "after his dedication", it could be "with his dedication" or "Committed to the Rune Magic, the Soothsayer..."
10. Many items have a funny description and one very important thing, the skills, items, spells descriptions are inconsistent - they have many different formats and not a single template. Sometimes it says +# Attack or Attack +# ...
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