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Old 11-01-2012, 04:56 AM
blacklegionary blacklegionary is offline
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Quote:
Originally Posted by Saridu View Post
I think the thread is still open because a lot of people have opinions regarding the topic.

Tiberiu has been already warned about his offensive and belittling remarks but apparently has taken no heed of Elwin's warning.

Now back to the subject, I have no problem with how anybody else plays the game, its a single player game you can do whatever you want! Some open up the console as soon a the game loads, some spend hours nay days striving for no loss, some love the challenge of hard others prefer easy, that's fine.

I am a little annoyed that the game appears to have been designed to thwart "no loss" as much as possible, its like the devs opened the forums saw all the no loss threads and thought zomg! That's what everybody plays, lets make it as painful as possible! Warrior enemy hero? Who cares, give him poison skull, flame arrow and spectral sword just to kill a low hp unit and force the "no loss" player to reload.

Lets make the first two islands as linear as possible and force navigation scrolls behind quest gates so players can't go exploring and return with a big army. So we gave them the flying horse, that will keep them happy, it doesn't really mean much because they can't get any better units because we populated the islands with as much low hp crap as we can!

That's my gripe, no loss playing style seems to have affected game design. Now I think the other mechanics are really good, classes are better balanced, they tried to capture the nordic setting units are interesting. My problem is the way they are presented.
Yeah, my opinion is the same. I don't care if ppl play no loss or not but it's a bad thing if it makes the game become boring.

Compare to previous game, WOTN have much better class balance, and all race get exciting new abilities. The game could be much more fun if the unit distribution is better. In AP we can already see they tried to make "no loss" harder but it's nowhere nearly as bad.

I have finished one playthrough and in the entire game I dont have enough Warrior Maiden to fill my Warrior leadership (I dont care much about other level 4 troop except Viking and Human, but they seem to be very low in number, too). Luckily we will still get a crapload of human troop (Knight, Horseman, Paladin, ArchMage, Rune mage) and they will make up a huge part of your army like the previous game KB:AP despite this game has a Viking theme. Also at late game you will still see a crapload of gray wolf, Hyena, Slinger and all other type of low HP troops. Those with high hp avaiable relatively few in number and sometimes not enough to fill your leadership even if you don't lose any.

Also those Rage skills that are useful at late game avaiable very late, making it's very hard to level them up.
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