Quote:
Originally Posted by Colbert30
I wonder what people are saying in the russian forums... I imagine devs go there more often, being their native language. Not that I think they don't speak English, but I suppose it's easier for them.
Anyway, given the nature of the story and its somewhat linearity, out of giving us random or more variety in units/spells for castles, etc. (which would go a looong way, btw), I don't know if they can do much.
But I suppose that right now their priority is the hunting and fixing of bugs and crashes. So mods will have to suffice for now.
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I can assure you, it isn't much more different than it is here. I speak Russian too, so I go from time to time to the other forum to check if your russian brothers in arms (zini4_tha_grunt for example) created something new.
Most of the time they talk about the bugs - however, since many of the threads are current, I can't escape the conclusion that the game was launched in EN and RU together. We have more stuff listed here as bugs, than there. They also include various glitches (like shield bash stunning before the animation, and such).
They also have a first impressions topic, and I am sad to say, the opinion doesn't differ much than our own. Some are pleased to have a new KB with new units, others dislike the repetition (mainly the veterans) - and others say that if you don't like the game, you can always go back to the Red Sands KBAP mod.
They are also trying for a no-loss, but some hit a brick wall, others do the things we do here in a similar fashion. Oh well...