Quote:
Originally Posted by Khornn
They don't even vary in their composition, so it becomes monotonous labor where I'm just going through the motions instead of getting challenged by the game (move units in tactics mode, choose Edda, cast Phantom, use Rage skill, shoot with mages, hug the enemy archers with my phantom griffons = win, then repeat about a zillion times for every undead army on the map).
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Considering how there are less than a dozen undead units, it's probably difficult to vary unit composition.
You know, if they'd introduced more undead units, the game would've been a little less tedious. I kept seeing mention of ghouls, which got me excited, only to find out there are no new undead units in the game at all.
I mean, I would've been happy with new units that were just retextures as long as they played differently.