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Old 10-30-2012, 06:49 PM
Fatt_Shade Fatt_Shade is offline
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Join Date: Nov 2010
Location: Serbia
Posts: 837
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I never did that.
In tread title and first post you said no loss is stupid, and all who use it are retarded.

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Yes in fact. I earn money from being a professional chess player.
So you are professional chess player, not gamer. Join some gaming tournament and see difference between chess game, and expl Starcraft2 match. Gaming and chess playing are very different activities.

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Rework/remove overpowered spells, abilities and units, lessen player advantages over enemy armies (pet dragon, spells, skills etc have a far to great impact)
Thank you on so specific answer, and great detail in explaining your ideas. So eloquent and precise.
On lessening player advantage toward enemy units check HoMM3babies mod for Legend and see how there enemy heroes have same or better bonuses as player (like sills bonuses, or equip items). There is no penalty to player, but benefit to AI and computer controlled units, which is great comparing to current situation in WotN.

Just one problem i found in Red sands mod that i didnt like was bonus hp boost when lvling units, it was set to give fixed amount and in game were found 10K+ units stacks of fairies/thorns or any other 1st lvl units with up to 40 hp each = 300-400% bonus, and on other hand 5th lvl units going from 800 to 830 not even 5% boost. So i checked files and fixed so it gives % hp bonus on lvlup (so every unit got same % of hp bonus) and posted my idea on that tread, hopefully some1 might like it and take for his own game. That is specific idea in solving problem about game balance.
Lets see yours ?
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