After discussing current situation with CLoD on other forums, I wanted to share one point that came up:
IL2:1946 was just as bland, boring and lifeless, it was it's community that made the amazing content like missions/campaigns/wars. CLOD as a platform is immense - it has more models of different types of fence than RoF has models put together), scripts and triggers can do stuff that is impossible in old Il2, it can run more than a couple of AI units in multiplayer missions (unlike RoF), it is nowhere near as limiting to simultaneous unit numbers as RoF, it has Full Mission Editor that, while can create very complex missions with alternative branchings of events, is still easy to pick up and start using (unlike RoF again), etc... So it
STILL has the potential to grow, now that the final patch is out, only this growth now depends on our community.
Also I hope that MG will release SDK for CLoD, that would be great for content growth - new maps for one. I'd love an Afrika personally
But,
providing community content for CloD will continue to emerge, we could even make do without SDK altogether.
S!
PS Having flown CLoD, I now find Il2:1946 FM to be crude - the crazy stall fights with planes that are far too forgiving,light and sensitive are not what CLoD is about. Ballistics in CLoD are on a different level as well . So I just could not go back to Il2 personally- but that's not the main point of my post

The main point is that ,contrary to waht many say, CLoD does not have to stay "what it is" -it still can become something much much more.