Damage to Skins
In an earlier post I commented that only damage to the elevators and rudder seemed to be modeled in the latest patch.
On further testing, I've found out that by shooting at higher deflection i.e., from slightly above or offset, more damage visibility shows.
In the cases I'm uploading, a lot of the shown damage occurred when the DO-17 climbed during the attack and I could get a good 60 degree shot into the engine and wings area.
Still puzzled though if a tweak might still be required.
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