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Old 10-10-2012, 05:59 AM
JG14_Josf JG14_Josf is offline
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Quote:
Play it a bit more and I think you'll come to the same conclusion.
Anyone,

Is that an ambiguous references to fears or worries concerning what can or cannot happen when using this game? No one but 109 pilots are having fun with this Word War II Combat Flight Simulator? Spitfires are targets and 109s are invincible, so long as the average idiot knows enough not to fly a Spitfire and knows enough to fly a 109?

What is the point?

I don't get it.

Why not concentrate on this Topic while in this Topic or start a thread titled something appropriate to the general concept of 109s being super planes and Spitfires are mere targets?

If that is the point then why is that point finding its way into this topic?

The point of this Topic is to discuss Energy Maneuverability that is specific to the Cliffs of Dover Program.

So far I have concluded on my own and have managed to confirm from another user of the software the fact that the Spitfire is at least Single Superior in Angles Fighting as measurable with Sustained Turn Performance and that part of the flight envelope can be plotted on a standard EM Chart where Turn Rate is measured on the vertical axis and Air Speed is measured on the horizontal axis, and that Sustained Stall Line is a condition of flight where Specific Excess Power is ZERO.

I cannot confirm the degree at which the Spitfire Corner Speed outperforms the 109 corner speed nor can I confirm that the Spitfire Corner Speed is slower and therefore better than the 109s, but contributions to this thread confirm that fact.

I cannot confirm the fact that blackout occurs at a specific g load for a 109 pilot.

I cannot confirm the fact that blackout occurs at a specific g load for a Spitfire pilot.

I cannot confirm the fact that the g load limit for the Spitfire pilot is, or is not, the same as the g load limit for the 109 pilot.

Those are things relevant to this topic.

I can see that tactics and maneuvers can be relevant to this topic.

My hope is to report specific engagements of future uses of the software, the game, the simulator of World War II Air Combat, where those missions we fly may be applicable to Energy Maneuverability, which won't be Hit and Run tactics where our flight is always higher and faster than the opposition so there will be cases where the opposition is higher and faster attacking our fighter planes and that is not a worry for us: it is the name of the game when missions include missions other than Free Hunting missions where the object is to maintain superior position (camping, cherry picking, whatever) and employ superior position and then escape before superior position is lost i.e. Hit and Run Tactics.

Case in point:

Mission for today, Tuesday, on the ATAG server, involving 4 109 Fighters from IV.JG53 on Free Hunt Patrol as ordered by the Staffel Leader Wotan.

I had much trouble in applying the Hot Fix with WinZip, failing to get the game started, having to uncheck some property in the zipped file according to WinZip, eventually joining the action, and we ran an official scored mission.

The server included, at the time I joined, 9 Red, and 8 Blue people. The server is set to generate A.I. which is a big help with low numbers, giving us something to do, as our flight vectored to intercept inbound enemy bombers.

Hertt and Saipain Shot down 2 each. I shot down 1. Wotan had connection difficulties and decided not to risk an attack.

Those bombers are fast and we ended up in an ill advised pure pursuit after an initial head-on attack. I had planned on an under and up attack, but the fast bombers are fast so we had trouble maintaining pursuit, let alone angled attacks or repeat head-on attacks.

The defensive gunners appeared to be ineffective, which was unusual compared to earlier flights against bombers on or off line.

I unloaded my entire cannon supply and much of my machine gun ammo, first into the center, then into the right engine, then the left engine as the bomber dove slightly, and then when the bomber left engine caught fire it banked left and spiraled down vertically into the ground.

Had there been a Spitfire Escort hovering in advance of the bombers, higher, then that Escort Flight could have capitalized on our narrow attention span, diving in with surplus energy, or smash, and the hunters could have become the hunted, despite any feeling we may have had concerning our invincibility.

At that time the Spitfires could have employed their Angles Fighting Advantages, their possibly better Corner Speed (lower airspeed at maximum g) and we could have been bounced, shot down because we did not see the attack in time, or we could have seen them in time and we could have tried to defend against attacks by higher and faster fighter planes, and then we could have been unable to shoot down 5 confirmed enemy bombers during our second official mission with the new software.

Quote:
As Robo has said (which I agree with as a 109 driver) there isn't a red plane I'm worried about while flying.
Worry? This is not the Topic titled Things to Worry About.

This Topic is the Energy Maneuverability Topic.

Do you know the Spitfire Corner Speed or the 109 Corner Speed?

If you do then please consider contributing to this topic.