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Old 10-08-2012, 01:30 PM
planespotter planespotter is offline
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Quote:
Originally Posted by Chivas View Post
The plan from the beginning of SOW, was that the community would be far more involved with this series than they were in the first. The development would make the necessary game engine with FMB, scripts, and Triggers, that would provide and excellent base for those with more knowledge on the subject of missions could add to the sim. This hasn't happened enough yet because the game was released unfinished, largely unplayable, and long before the tools were even close to being ready. I'm quite sure we have more people in the west interested in making missions for the Battle of Britain,etc while the developers have people with more expertise and passion for the history of the Eastern Front. People raved about the work of the modders in the original series, but they couldn't have done squat without the developers game engine. Modders don't have the time or money to build a game engine, we need people with the tenacity of an Oleg who didn't like what WW2 aircombat developers of his time were doing, and did something about it.
I can't remember did Oleg give the code over to the modders, or did they just crack it and after fighting a long while and banning anyone who even wrote the word 'mod' Oleg gave up trying to stop them? Maybe we need people with the tenacity of those original modders!
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