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Old 10-06-2012, 06:50 PM
flyingblind flyingblind is offline
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The important thing, I would think, is the man hours needed to get the sequel out. 50 people would get the job done in a fifth of the time as 10 for the same labour cost. The company and other investors must have done the sums and calculated the total cost of the sequel against the likely sales. Obviously there is a point where the likely income moves too close to the costs and a decision has to be made as to whether further outlay can be justified. This is clearly the situation with CloD.

Don't forget, once the engine is done then adding maps and planes and objects to it is a more straight forward and predictable exercise than has been the case to date and a more attractive proposition for investors to take a risk on.
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