Quote:
Originally Posted by zapatista
but that logic should then similarly apply to the spitfire and 109, yet neither of those has the "overweight problem" that the hurricane indicates according to Buzzsaw's OP
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That logic indeed applies to Spitfire and 109 as well, and so it does to all other planes. If they aren't overweight or less overweight, they are simply not done as wrongly.
Quote:
Originally Posted by Kurfürst
It doesn't matter so much because how the FM is set up. The basic performance data seems to be set in stone (speed, climb, turn), and the engine just works out the results for different speeds/angles of attack/altitudes. More weight just not effects the raw performance so much as in real life, though it may well effect the handling/behaviour.
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That's not quite right. Of course it is possible to reach correct performance with totally wrong input numbers in game, but once you have your parameters set, and then change weight, there'll be the associated loss in performance just like it would be in real life. But be this as it may, imo a simulation game should have both, input and output correct. Otherwise the term simulation is just an empty phrase. Proper weights are one of the foundations for this.
Like I've said before, the FM of the Hurricane as listed in that other topic is essentially the same which was used in il-2 1946. Same fundamental flaws. It's a nasty surprise it was carried over 1:1.