Quote:
Originally Posted by RedToo
Very good apart from the animation of the propeller disk - far too dark and visible. Very off putting.
RedToo.
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Can you imagine how good it would be in Clod if we could say to Luthier that the only problem we have with the graphics is a dark propeller, lol!
The thing is with the WoP game engine is that it looks visually stunning! All it would need from 1C is a co-op, Fmb, qmb and the detailed cockpits as well as the updated fm and dm. Ok that's too simple a comparison but the lighting, skin detail ( skinners have access to Uv, light, shadow and bump maps), clouds and land textures are just brilliant!
Comparing the immersion generated by the graphics engine, WoP wins hands down. Comparing them as Sims, CloD is a head and shoulders the grand daddy!
I do wonder what the future holds graphically for BoM if it uses the current engine. To my eye there is too much carry over from the original Il2 legacy, including popping up of buildings and textures, clouds not having a dense opaque level and popping up, trees flickering, in fact so many issues I wonder why they will persist with it?
Anyway, time will tell
Cheers, MP