It sounds to me as though this could result in further divisions within the community. While it's true that modding greatly improved the old IL-2 game, it also effectively killed it in the end by splitting the community into far too many mod-based factions that typically lacked the critical mass needed to succeed.
If a 'community patch' means that the number of servers increase but player numbers on those servers goes down, then I'd be opposed to the idea.
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