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Any chance of stopping the trees and their attendant shadows looking like they're having an epileptic fit?
I would think most of the community should know by now that mentioning epilepsy to the team is a very, very bad idea.
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It would seem that humour does not translate well either way. Then again we are always being cautioned about using humour in the workplace.
To re phrase the question:
One. Clod uses Speedtree. Trees in Clod 'shiver' all the time causing their attendant shadows to shiver all the time. Easily seen when flying over them. This is not how trees look from a few hundred feet.
Two. Lots of other games use Speedtree. In these games the trees and their shadows do not shiver from a distance, but individual leaves do move when close up.
Any chance of stopping the trees and their attendant shadows shivering/ shaking/ moving in a completely unrealistic way from a distance?
RedToo.
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