Quote:
Originally Posted by Force10
I guess I have been thinking of the developement process wrongly then. I was under the impression when you spend a month or two fixing bugs in the code...say fixing a mixture issue...you would then internally test your fixes by jumping in a plane and checking it. If someone had spent 1 hour to just jump in the planes and attempt to start them, they might have noticed a problem.
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Again I'm not aware of the priorities they gave their beta test team. If they thought they could find every bug they wouldn't bother sending out a beta for us test. If you don't think its complicated, try recreating the Battle of Britain on a computer, and let me know how you make out. You could elicit some help from Rowans BOB developers and the dedicated WOV BDG group developers/modders. The sim has been a WIP for the last 15 years and still trying to find away to develop a working multiplayer or even add an aircraft.
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