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Old 09-28-2012, 08:43 AM
Luno13 Luno13 is offline
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Join Date: Oct 2011
Posts: 370
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Quote:
Originally Posted by Jumoschwanz View Post
Not trying to complain, just thinking out loud.......S!
I understand the need for a challenge. I just anticipate that making the existing AI forms very challenging would break the experience of dynamic and player-made careers. If anything, the high-deflection gunnery is still too good (but as others have said, the wingmen like to do their own thing). I hope my post didn't come across in the wrong way, but it's my opinion based on a fresh perspective. I have been flying RoF exclusively for months and now I'm finding WWII crates to be speedy, unmaneuverable, and unforgiving, and my enemies are tiny dots which only get big for a fraction of a second. In short, frustrating. I have to focus more on planning and getting a good position rather than yanking and banking, which seems to be the way it was really done in the past. I don't downplay the skill and excitement of close-in fighting, but I would prefer to use the sim to step into the moment, and create plausible narratives about historical situations.

Cheers.

Last edited by Luno13; 09-28-2012 at 08:57 AM.
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