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Old 09-26-2012, 08:59 PM
Bearcat Bearcat is offline
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Join Date: Oct 2007
Location: Northern Va. by way of Da Bronx
Posts: 992
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Quote:
Originally Posted by ElAurens View Post
Currently ships have no AI at all. They simply follow mission builder given way points.

What you are asking would be a huge task, as all the different types of ships would require their own discreet AI. Not to mention the load it would place on CPUs.
A possible workaround to that could be to try to time a mission so that when the strike group arrives the AI ships will begin a zig zag course.. I have seen this in coops before..
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