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Old 09-24-2012, 01:49 PM
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Crumpp Crumpp is offline
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he also can't argue the fact that long period oscillations matter squat.
You seem to be confused about the ability to control something and it having no effect.

The pilot can control them. He has too or the aircraft will destroy itself left on its own. The oscillations increase in velocity and the airplane will reach its structural limits given enough time.

This is not a characteristics of a joystick setting, it is how the aircraft moves AFTER control input.

The NACA results were not tested in the game.

What was tested was the RAE conclusions to see if the game matched in the basic stability characteristics.

It does not. None of the RAE diagrams show the Spitfire statically and dynamically stable, dampening the oscillation in ~2minutes.

The RAE measurements show the aircraft neutral to unstable in normal and aft CG.

The Spitfire in CoD, is statically and dynamically stable stick free.


That means the player does not have to make double control inputs nor does he have to control the oscillation.

In CoD, a Spitfire can quickly achieve and hold a precise amount of acceleration without any careful flying or additional control inputs.

That is unrealistic and not representative of the early mark Spitfires.

That is something the real Spitfire could not do without careful flying and double control inputs from the pilot.

This is not an attack on the Spitfire, most people want realism and fun gameplay. In order to realistically model the Spitfire as used during the Battle of Britain, it must be neutral or unstable at normal and aft CG. The Operating Notes are filled with warnings and cautions as a result of the flying qualities.

The real aircraft were equal dogfighter. The flying qualities is one of the reason's why they were equals.
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