Love the screen-grab file selection type switch, transparent map looks really effective.
Regarding shared kills, is there a way to stop the AAA denying the player a kill if it hits an aircraft before the player engages it?
Currently if you shoot an aircraft down that has been hit by AAA you get 0 points, even if the AAA hit it minutes before you even saw it and left it relatively undamaged?
Would be great if the AAA had to actually destroy an aircraft to get the kill so that sharpnel/flak damage didn't get all the points?
Love the update and hope the 1C take you guys on, pay to fix CloD and keep listening to the community.
Brilliant work, cheers, MP
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